Materials: NGV Triennial
Tom Crago is one of 100 artists from 32 countries whose work is featured in the inaugural NGV Triennial in Melbourne, Australia. The Triennial surveys the world of art and design, across cultures, scales, geographies and perspectives. ‘Materials’ is a new kind of interactive experience that explores the potential of games to encourage mindfulness and reflection while engaging participants in a poetic investigation of the human psyche: a journey of isolation, self-discovery, agency and creativity. Key elements of the experience have been created with Australian artists William Mackinnon, Viv Miller, Indigo O’Rourke, Mark Rodda and Kate Tucker, with sound design and composition by David Shea.
Based in Melbourne, Australia, Tom Crago is the owner and CEO of video game developers Tantalus and Straight Right. His first book Flashbacks from the Flow Zone is published by Hardie Grant. Tom’s game companies have more than thirty highly acclaimed titles to their credit, including the likes of Cars, Need for Speed, SpongeBob, Spyro the Dragon and recent iterations in the popular Mass Effect and Deus Ex series. As an entrepreneur, Tom has founded and run companies in industries as diverse as health, fashion, and new media. He has produced short films, has written for film, print, stage and television and has degrees in Arts, Law and International Business. At present he is completing a PhD at the Victorian College of the Arts.
Outgoing President of the Game Developers’ Association of Australia, the peak body representing the interests of the local game development industry, Tom served on the Federal Innovation Minister’s IT Industry Innovation Council until 2013.